Berlin-based systems theorist, artist and play designer.
My interests include systems theory, play, games, art and cybernetics. I create Playful AI and Imperfect VR. I received a Master-level degree at the University of Erlangen-Nuremberg (Diplom-Informatiker) and a practice-based Ph.D. from the School of Art, Design and Architecture at the University of Plymouth as a Marie Curie Fellow.
I have been a associate lecturer at Leuphana University Lüneburg, lecturer and Award Leader in Game Arts and Design at the University of Plymouth and a lecturer at Nanjing University of the Arts. I hold a Fellowhip of the Higher Education Academy (FHEA).
Besides that I have a couple of years digital agency experience and have worked and played in a wide range of environments, from large clients to fringe theatre. I catsit occasionally 😻.
I am actively engaged in academic / artistic research in cybernetics, radical constructivism and systems theory.
AI / Robots
My work with AI focuses on communi-cation between humans and machines, a fascinating and important topic.
Coding is an exciting mix of technology and art. I believe that everyone can (not: should) learn to code.
I like to play with the powerful paradoxa, contradictions, strange loops inherent in social systems.
My projects start from the premise that games, theatre and events are media and environments for play.
Communication is at the ❤️ of what I do: write, teach, talk, organze, workshop, discuss.
I am currently adding projects and I am also adding/updating high-res images and PDFs with more information about each project. Please contact me to discuss any questions.